A Primer on Vastian Geography
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Dragon Falls
Page updated on Sat, 25 Aug 2007 22:45:05 EDT

From The City of Ravens Bluff by Ed Greenwood:

The largest settlement along the North Road between King's Reach and Tsurlagol is the village of Dragon Falls, named for a spring that cascades down a bluff beside the road and runs down to the Fire River. Of old, it was the lair of a fearsome red dragon named Halarglautha Firewings. Some say that the Fire River's name comes from the devastation this great wyrm wrought on orc, dwarven, and human encampments and settlements up and down the river, until a human adventuring band finally slew it. Rather than tart off its hoard of treasure, the survivors founded a stronghold on the sire; their headquarters eventually became the fortified Inn of the Dragon and the center of a growing village populated largely by their descendants. Dragon Falls stands where the North Road and the Hlintar Ride meet, just north of the Fire River.

The village stands on a crag overlooking the only large cataract on the Fire River. The original dragon's lair and much of its treasure were destroyed by the adventurers who slew the wyrm with their spells, but a vast pile of coins remained to be divvied up by the dragon-slayers. Each share was then divided again and again among their children, grandchildren, and great-grandchildren. Some say the last coins were spent long ago, but persistent rumor would have it that a lot of the old hoard still lies buried in small caches under the cottages and gardens of the village (adventurers who show up with shovels won't be welcomed). There's also an old local belief that the dragon made its lair here (rather than on a taller, more easily defended peak in the nearby Troll Mountains) because it knew of dwarven storage-caverns full of gold under the crag and hoped to eventually trick, bribe, or bully smaller creatures to dig down to the riches and bring them up to it.

From the Forgotten Realms® Campaign Set: A Grand Tour of the Realms by Ed Greenwood and Jeff Grubb:

The largest settlement between King's Reach and Tsurlagol, this is a small village situated above the thundering falls of the Fire River. A ferry operates a thousand yards above the village for merchant caravans. It is pulled across the river by ropes.

The village itself is dominated by a fortified inn, the Inn of the Dragon, made of fir wood and stone. The falls were originally said to be the home of powerful red dragon that terrorized the Vast south of the River Vesper. A band of human adventurers dispatched the dragon and built the inn. While the inn has passed into other hands since then, one of the original adventurers, a priest of Silvanus named Keldar of the Forest (N hm P13) makes his home there. Keldar is important mainly because he is the only permanent priest in town, and tends (well, ignores) a shrine at the head of the falls.

From The Everwinking Eye: Treasures of the Vast, Part Two by Ed Greenwood (Polyhedron #89, November 1993):

This village is built on a crag overlooking the only large waterfall on the Fire River. The site was once the lair of a powerful red dragon, Halarginutha "Firewings." The adventurers who slew Halarglautha destroyed the lair with their spells and dug up most of the dragon's large hoard of mixed riches. But there are persistent rumors that they missed much and that wealth still lies buried under the cottages and gardens of the village. (Adventurers who show up with shovels won't be welcomed.) There is also an old local belief that the dragon made its lair here rather than on a taller, more easily defended peak in the nearby Troll Mountains. It knew that dwarven storage-caverns full of gold were under the crag, and it hoped to trick, bribe, or otherwise persuade smaller creatures to dig down to the riches and bring them up.

From Ravens Bluff and Environs by Ed Greenwood (LC2: Inside Ravens Bluff, The Living City):

The largest settlement along The North Road between King's Reach and Tsurlagol is the village of Dragon Falls, named for a spring-fed stream that cascades down a bluff beside the road, then runs down to the Fire River. Of old, it was the lair of a fearsome red dragon. Some say that the Fire River's name comes from the devastation this great wyrm wrought on orc, dwarf, and human settlements up and down the river through the years. A human adventuring band finally slew it. The band built a stronghold that became the fortified Inn of the Dragon, and the center of a growing village. The Hlintar Ride joins the North Road at Dragon Falls.

From The Trumpeter: The Newsletter of Ravens Bluff (Special Edition, April 1997):

Dragon Falls was the site of a triumph for Ravens Bluff against the Horde during the war, in a battle known as "Revenge at Dragon Falls." The City's Red Lancers, supported by a number of other units, overwhelmed a superior enemy force. Only the great use of magic by the enemy prevented a complete route.

From Last Stand at Dragon Falls by Tom Prusa, Before Its Time (1999) by Rick Brill, A Grand Tour of the Realms by Ed Greenwood and Jeff Grubb, and info from Dan Donnelly:

Two years after the Time of Troubles, barbarian herdsmen and raiders to the east solidified into a huge united force under the leadership of Yamun Khahan. This "Tuigan Horde" stormed out of the Unapproachable East, conquering nearly all that stood in their way. Even the Red Wizards of Thay dealt carefully and deferentially to the Horde. The Horde passed through the High Country and made it as far as Dragon Falls. The combined forces of Tantras, Ravens Bluff, Hlintar, and Calaunt forced them to turn back. The Horde's ultimate defeat was by the allied armies of several western nations, lead by King Azoun IV of Cormyr.

Though over a decade has passed since Yamun Khahan was slain and the Horde disbanded, their mark is still felt. A flood of refugees and immigrants entered the Vast, some departing west via the Sea of Fallen Stars. Others chose to remain, bringing to the Vast new customs, heroes, and legends.

More information about the Tuigan Horde is available in The Horde boxed set.

  
 Contents

Ravens Bluff Mossbridges New Hope Hidden Hollow Arbonne Tavilar The Mage's Tower Adhe Wood Brynwood Three Trees Pass King's Reach Glorming Pass Maerstar Sevenecho Tsurlagol Procampur Sarbreenar High Haspur Portsoy Burrowbluff Tantras Orlimmin Highbank Forest Dragon Falls Dark Hollow Dead Tree Hollow Fallentree Bambryn Hlintar Sword's Pool Sendrin Thindilar Blanaer Maskyr's Eye Kurth Ylraphon Calaunt Glacier of the White Worm Beluar's Hunt Elvenblood Pass Viperstongue Ford High Country River Vesper River Vesper Fire River Fire River Flooded Forest  Introduction
 Maps of the Vast
 Overview of the Vast

Locations

 Adhe Wood
 Arbonne
 Bambryn
 Beluar's Hunt
 Big Moe
 Blanaer
 Brynwood
 Burrowbluff
 Calaunt
 Dark Hollow
 Dead Tree Hollow
 Dragon Falls
 Elvenblood Pass
 Fallentree
 Fire River
 Flooded Forest
 Glacier of the White Worm
 Glorming Pass
 Hidden Hollow
 High Country
 High Haspur
 Highbank Forest
 Hlintar
 King's Reach
 Kurth
 Maerstar
 Mage's Tower
 Maskyr's Eye
 Mossbridges
 New Hope
 Orlimmin
 Portsoy
 Procampur
 Ravens Bluff
 River Vesper
 Sarbreenar
 Sendrin
 Sevenecho
 Swords Pool
 Tantras
 Tavilar
 Thindilar
 Three Trees Pass
 Tsurlagol
 Viperstongue Ford
 Ylraphon

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The TSR-owned works quoted directly in this resource are: City of Ravens Bluff; Polyhedron #88, #89, #91, #92, #93, #115, #116; LC2: Inside Ravens Bluff, The Living City; Forgotten Realms® Campaign Setting; Cormanthyr: Empire of Elves; The Fall of Myth Drannor; and, Forgotten Realms® Adventures.

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